llms.txt
# Viggle
> Viggle creates videos through character-and-motion transfer and integrated video-generation models. Mix applies a motion reference to a character; the Video workflow includes Viggle-Optimized Minimax H3 for prompt- and reference-driven generation. Four products sit on that platform: Viggle AI, PINOC, Viggle Games, and the Viggle API.
- Viggle is free to start; paid plans add credits and remove limits.
- The interactive app lives under /meme/app and is intentionally excluded from crawling in robots.txt — every page listed below is static and crawlable.
- Motion templates are chosen from a catalog of more than 10,000; the REST API supports official motion templates.
- For machine access, prefer the REST API, or the PINOC MCP server for 3D motion and characters, over scraping these pages.
- Everything below in one fetch, with pricing and limits: https://viggle.ai/llms-full.txt
## The four products
- [Viggle AI](https://viggle.ai/meme): The consumer app — a character plus a motion, out comes a video. Free to start; it runs at /meme/app, which robots.txt excludes.
- [PINOC by Viggle](https://viggle.ai/pinoc): Generate rigged, animatable 3D characters from photos; generate or capture motion and export that motion as FBX or GLB.
- [Viggle Games](https://viggle.ai/games): 40+ free browser games on the same motion stack, new ones added daily, played at /games/app (no mobile app yet). One photo becomes a character you play in every game and can share with friends. For studios: https://viggle.ai/gamedev.
- [Viggle API](https://viggle.ai/developers): Build video and 3D products through one V1 REST API. Use Mix / Video Remix for motion transfer, Viggle-Animate for specialized character replacement, single-image 3D character generation, 3D motion from video or text, Viggle-Optimized Minimax H3 for video with native audio, Viggle Image for text-to-image with optional reference images, and Scene Model for 3D Gaussian-splat scenes from a prompt or a 360° panorama. Pricing is per operation; new accounts receive 100 free credits.
## Start here
- [JST-2 launch](https://viggle.ai/jst2): Viggle's physics-native world foundation model, generating characters, motion and 3D scenes from one architecture. Motions are natively compatible with JST-2 characters and standard 3D character rigs. Benchmarks, live viewers and trial and API links; claims and limits in llms-full.txt.
- [Product facts in one file](https://viggle.ai/llms-full.txt): What a Mix is, every named capability, pricing, API access, and the limits.
- [Viggle AI pricing](https://viggle.ai/pricing): Plans, credit allowances, and what the free tier includes.
- [Download the app](https://viggle.ai/download): iOS and Android apps; the web app runs at /meme/app.
- [Motion control](https://viggle.ai/motion-control): The motion template library and how motion is applied to a character.
## For AI agents and developers
- [Developer overview](https://viggle.ai/developers): Mix / Video Remix, Viggle-Animate, 3D character and motion models, Viggle-Optimized Minimax H3, Viggle Image, and Scene Model: capabilities, runnable integration examples, and per-operation pricing. The .vsplat character format is separate from GLB/FBX motion exports.
- [Viggle-Animate on Hugging Face](https://huggingface.co/Viggle/Viggle-Animate): Viggle's specialized, post-trained character-replacement model, with published weights, technical details, and community Spaces. The hosted API accepts up to five character images with an optional 5–15 second driving video: $0.01 per driving-video second, rounded up, or $0.11 flat without a driving video (up to four images of one character); the raw model's repainted-reference-frame workflow is separate.
- [Splat Engine](https://www.npmjs.com/package/@viggle/splat-engine): Load .vsplat characters and matching MetaHuman GLB animations into a web app; play and blend animation clips.
- [API documentation](https://docs.viggle.ai/v1/introduction): Current V1 REST reference and quickstarts. Video Remix accepts one character per Render; text-generated Motion is for 3D only.
- [API pricing](https://docs.viggle.ai/v1/pricing): Per-operation rates and one-hour signed output URLs. All four Viggle-Optimized Minimax H3 modes cost $0.01 per generated second at 480p–2K, or $0.05 at 4K, with duration rounded up. Viggle Image costs $0.01 per image at 1K or $0.02 at 2K.
- [Developer portal](https://portal.viggle.ai): API keys and usage.
- [Viggle MCP server](https://viggle.ai/meme/mcp): Connect ChatGPT, Claude, Codex or any MCP client to Viggle Mix at https://meme.mcp.viggle.ai/mcp. Viggle account sign-in (OAuth), no API key. Browse official motion templates, animate a character image with a template or your own motion video, keep or replace the background, and check credits; scopes viggle:read and viggle:generate. Free accounts get a few watermarked Mixes a day; subscribers spend credits for watermark-free Mixes. Claude Code and Codex plugin: `curl -fsSL https://meme.mcp.viggle.ai/install-agent | sh`.
- [PINOC MCP server](https://viggle.ai/pinoc/mcp): Connect Claude, Cursor, or any MCP client to PINOC's motion library and character generation at https://pinoc.mcp.viggle.ai/mcp. Google sign-in, no API key; ten tools across two scopes. The library, asset lookups and signed download URLs are free; a generated motion costs 1 credit per second and a character 6.
## What Viggle can do
- [All tools](https://viggle.ai/tools): Index of every generator, each with its own page.
- [Viggle-Optimized Minimax H3](https://viggle.ai/models/minimax-h3): Generate five free 5-second videos daily with image or video references, first-and-last-frame control, up to 1080p, and audio.
- [Image to video](https://viggle.ai/tools/image-to-video-ai): Animate a still image of a character.
- [Text to video](https://viggle.ai/tools/text-to-video-ai): Generate a character animation from a prompt.
- [AI dance](https://viggle.ai/tools/ai-dance): Apply dance motion to any character.
- [Face swap](https://viggle.ai/tools/face-swap): Swap a face across a video.
- [Body swap](https://viggle.ai/tools/ai-body-swap): Replace the whole person in a video with a character from one photo, not only the face.
- [AI image animator](https://viggle.ai/tools/ai-image-animator): Animate a photo with a motion picked from the template library.
- [AI animation generator](https://viggle.ai/tools/ai-animation-generator): Turn an image or a prompt into an animated video with full-body motion.
- [Brainrot video generator](https://viggle.ai/tools/brainrot-video-generator): Put a face into trending brainrot meme edits.
- [AI meme video generator](https://viggle.ai/meme): Put yourself into a meme video template from one photo.
- [Lip sync](https://viggle.ai/tools/ai-lip-sync): Match mouth movement to audio.
- [Viggle Live](https://viggle.ai/viggle-live): Real-time avatar driven by a live camera feed.
## 3D and motion capture (PINOC)
- [PINOC overview](https://viggle.ai/pinoc): Create animatable 3D characters from photos and extract skeletal animation from ordinary video; no mocap suit or studio.
- [PINOC pricing](https://viggle.ai/pinoc/pricing): Free, Starter and Pro plans, credit costs, export limits and commercial use. Billed separately from Viggle AI.
- [AI motion capture](https://viggle.ai/pinoc/ai-motion-capture): Video in, animation data out.
- [Image to 3D character](https://viggle.ai/pinoc/image-to-3d-character): Build a rigged 3D character from one image.
- [Auto rigging](https://viggle.ai/pinoc/ai-auto-rigging): Rig a model without manual bone placement.
- [Text to 3D motion](https://viggle.ai/pinoc/text-to-3d-motion): Generate motion data from a prompt; export FBX or GLB.
- [Connect an agent over MCP](https://viggle.ai/pinoc/mcp): The ten tools an MCP agent gets, the pinoc:read and pinoc:generate scopes, credit costs, and the prompt that connects it.
- [Mixamo alternative](https://viggle.ai/pinoc/mixamo-alternative): Honest Mixamo comparison — custom motion capture and rigging where the library ends.
## Comparisons and concepts
- [Viggle vs Kling](https://viggle.ai/vs/kling): Where each tool fits; Viggle is character-and-motion driven rather than prompt-to-scene.
- [Viggle-Animate vs Wan Animate](https://viggle.ai/vs/wan-animate): Measured comparison of the two open character-replacement models — render time, passes, VRAM and inputs.
- [Controllable video generation](https://viggle.ai/glossary/controllable-video-generation): What the term means and how Viggle implements it.
- [Model coverage](https://viggle.ai/models): Third-party models Viggle tracks or integrates.
## Creators and business
- [Creator program](https://viggle.ai/creator-program): How creators apply and what the program provides.
- [Affiliate program](https://viggle.ai/affiliate): Referral terms.
- [For game developers](https://viggle.ai/gamedev): Using Viggle motion output in a game pipeline.
## Company and policies
- [About Viggle](https://viggle.ai/about-us): Who builds it.
- [Community rules](https://viggle.ai/community-rules): What content is allowed, including likeness and consent rules.
- [Terms of use](https://viggle.ai/terms-of-use): Service agreement.
- [Privacy policy](https://viggle.ai/privacy-policy): What is collected and retained.
## Optional
- [Blog](https://viggle.ai/blog): Releases, technique write-ups, and case studies.
- [Full URL list](https://viggle.ai/sitemap.xml): Every indexable page, with hreflang alternates.
- [Docs home](https://docs.viggle.ai): Full documentation site.
- [Full documentation as one file](https://docs.viggle.ai/llms-full.txt): Every doc page concatenated, for loading the reference into context in one fetch.